![]() Where To Pre-Order The Legend Of Zelda: Tears Of The King. When Does The 3DS And Wii U eShop Close? Nintendo eShop C. Where To Buy Zelda Tears Of The Kingdom Switch OLED Conso.Ģ3 Best Wii U eShop Games You Should Get Before They're G. Nintendo Announces Super Mario Sale, Wave One Now Live (E. We are constantly looking for new talents capable of growing and supporting the ambitions of our Group, and Leikir Studio, headed by Aurélien Loos, is a choice acquisition to achieve this objective.ģ9 Best 3DS eShop Games You Should Get Before They're Gon.īest Retro Throwback Nintendo Switch Games - Modern Games.įeature: What's The Best Way To Play Super Mario Bros. This is a great recognition for the work accomplished by our teams over the past several years.įocus president Christophe Nobileau added: ![]() This acquisition validates our multi-production strategy and will allow us to reach new qualitative and creative heights. We are happy to join the Focus Group because it is an important step for the growth of our studio. ![]() Leiker president and founder Aurélien Loos had this to say about the news: Dotemu will be handling publishing duties for Metal Gear Tactics, which is due out sometime this year. It released Roguelords in September of last year but is perhaps best known for being given the licence to work on SNK's famous Metal Slug series. Leiker is based in Paris and currently comprises around 20 staff. The sum paid for Leiker Studio has not been disclosed. Leiker Studio joins the likes of Dotemu ( Streets of Rage 4, Windjammers 2), Douze-Dixiémes ( Shady Part of Me), Streum On ( Space Hulk: Deathwing) and Deck 13, all of which were purchased by Focus Home Interactive over the past two years. Joe were even close to this amazing.Focus Home Interactive has acquired the French developer behind the upcoming Metal Slug Tactics, it has been announced. Joe cartoons on fast-forward - if only the art in G.I. Playing Metal Slug is like chugging a full pot of coffee, then watching G.I. The guns feel absurdly powerful, and the enemies explode into splatters of goop and entrails. ![]() The feeling of playing Metal Slug is indescribably joyous in the most wicked of ways. The action is way too fast, but in a way that causes a surge of adrenaline to seize your body. The gameplay is smooth as butter, and the animations flow in such a way that your perception just sort of melts into a gorey blur of blood and fire. Quite often, a thing you were drawn to as a child ends up being a huge disappointment when you finally experience it in adulthood, but Metal Slug lived up to my childhood expectations in every conceivable way. The glorious machines of war are brutally detailed, and they look like they might have come clunking and belching off the pages of a Tank Girl graphic novel, with the smell of smoke and gasoline wafting in the air.ĭecades had passed before I actually sat down to play the thing, though occasionally I’d see references to Metal Slug on various lists of beloved game franchises, remembering that I had penned it into my video-game bucket list. There’s a sense of fluidity to everything. Now, I’ve admired blocky video game art for a long time, but with Metal Slug, there’s more to it than just pixels. So Metal Slug was always a thing that existed outside my reach.īut oh, that glorious pixel art! How I would while away the hours, staring at those screenshots and imagining what this game must have looked like in motion, with pixelated bombs bursting across the screen. To my knowledge, there never was a Metal Slug machine in our local arcade, but I can’t be certain that it was never there. I became obsessed with this game, even though it was out on Neo Geo, a system that was way outside my price range. Metal Slug hypnotized me in a way that none of the other games on the pages could. It wasn’t uncommon to find me flipping through gaming magazines back then, yet almost nothing I read or saw stuck in my memory into adulthood. When I was a kid, I first spotted Metal Slug in a video game magazine (though I can no longer recall which one).
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